Function Description: The PUBLISHALLSHEETS system variable is used to control whether to load the active file content or load all opened file content in Publish dialog box. Type : Integer Saved in : User-setting Initial value : 1Range : 0,1 System... Read More
System Variables
Function Description: The SKETCHINC system variable is used to set the record increment for SKETCH command. Type : Integer Saved in : DrawingInitial value : 0.1000 (Imperial) or 1.0000 (Metric) Read More
Function Description: The SURFTYPE system variable is used to control the type of surface-fitting to be performed by the Smooth option of PEDIT command. Type : Integer Saved in : Drawing Initial value : 6 Range : 5,6,8 System Variable Value: 5 :... Read More
Function Description: The DIMRND system variable is used to round all dimension distances to be the specified value. Type : Integer Saved in : Drawing Initial value : 0.0000 Read More
Function Description: The DRAGP2 system variable is used to control how many vectors the system draws before the mouse checking new input sample and users dragging objects in 2D viewport, if the software accelerating. Type : Integer Saved in :... Read More
Function Description: The DIVMESHWEDGEHEIGHT system variable is used to set the number of subdivisions for the height of a mesh wedge along the Z axis. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the new mesh... Read More
Function Description: The EXTMAX system variable is used to store the value of right-top corner point in the drawing extents.(Read-Only) Type : 3D point Saved in : DrawingInitial value : Unknown If some new objects created outside of limits, users... Read More
Function Description: The LIGHTGLYPHDISPLAY system variable is used to control the display of light glyphs. Type : Integer Saved in : Drawing Initial value : 1 Range : 0,1 The light glyphs is symbols for point light and spotlight. System Variable... Read More
Function Description: The POLARMODE system variable is used to set for polar tracking and object snap tracking. Type : Bitcode Saved in : Registry Initial value : 0 The setting is stored as a bitcode using the sum of listed system variable values.... Read More
Function Description: The GRIPHOT system variable is used to control the color of selected grip. Type : Integer Saved in : Registry Initial value : 12 Range : 1 ~ 255 Read More