Function Description: The POLARMODE system variable is used to set for polar tracking and object snap tracking. Type : Bitcode Saved in : Registry Initial value : 0 The setting is stored as a bitcode using the sum of listed system variable values.... Read More
System Variables
Function Description: The FACETERMINUGRID system variable is used to set internal parameters. Type : Real Saved in : User-settings Initial value : 0 Range : 0 ~ 1023 The value of FACETERMINUGRID could not be larger than FACETERMAXGRID. Read More
Function Description: The PSOLWIDTH system variable is used to control the default width of swept solid objects. Type : Real Saved in : Drawing Initial value : 0.2500(Imperial) or 5.0000(Metric) Read More
Function Description: The WORLDVIEW system variable is used to determine whether it is relative to WCS (by default) or current UCS when entering under DVIEW and VPOINT commands. Type : Integer Saved in : Drawing Initial value : 1 Range : 0,1 System... Read More
Function Description: The SKYSTATUS system variable is used to determine whether the sky illumination is computed when rendering. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1,2 This system variable has no effect on viewport... Read More
Function Description: The WINDOWAREACOLOR system variable is used to control the color of transparency selection area when window selecting. Type : Integer Saved in : Registry Initial value : 150 Range : 1 ~ 255 The SELECTIONAREA system variable... Read More
Function Description: The LIMMIN system variable is used to store the left-bottom corner grid limit in current space by world UCS. Type : 2D points Saved in : Drawing Initial value : 0.0000,0.0000 The LIMMIN is read only when paper space is active... Read More
Function Description: The SMOOTHMESHGRID system variable is used to set the maximum smoothness of underlay mesh face grid displayed in 3D mesh objects. Type : Integer Saved in : User-settings Initial value : 3 Range : 0,1,2,3,4 System Variable Value:... Read More
Function Description: The DIMALTU system variable is used to set unit formats for alternate units of all dimension sub styles(except angular dimension). Type : Integer Saved in : Drawing Initial value : 2 Range : 1 ~ 8 System Variable Value: 1 :... Read More
Function Description: The VIEWDIR system variable is used to store the view direction by UCS coordinates in current viewport.(Read-Only) Type : 3D vectorSaved in : Drawing Initial value : 0.0000,0.0000,1.0000 It describes the camera point as the 3D... Read More