Function Description: The DIMAUNIT system variable is used to set unit format for angular dimension. Type : Integer Saved in : Drawing Initial value : 0 Range : 0 ~ 4 System Variable Value: 0 : decimal degrees1 : degrees/minutes /seconds 2 :... Read More
System Variables
Function Description: The SOLIDHIST system variable is used to control whether to keep its history record of original parts for new composite solids. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1 When set to be 1, all composite... Read More
Function Description: The EXTMAX system variable is used to store the value of right-top corner point in the drawing extents.(Read-Only) Type : 3D point Saved in : DrawingInitial value : Unknown If some new objects created outside of limits, users... Read More
Function Description: The MSLTSCALE system variable is used to scale the linetype displayed on the model tab by annotation scales. Type : Integer Saved in : Drawing Initial value : 1 Range : 0,1 System Variable Value: 0 : do not scale the linetype... Read More
Function Description: The SCREENMODE system variable is used to specify the display state.(Read-Only) Type : Integer Saved in : Not saved Initial value : 3 Range : 0,1 ,2 System Variable Value: 0 : display text screen1 : only display profiles2 :... Read More
Function Description: The TPSTATE system variable is used to indicate whether the Tool Palettes is on or off.(Read-Only) Type : Integer Saved in : Not saved Initial value : Unknown Range : 0,1 System Variable Value: 0 : off1 : on Read More
Function Description: The LOFTPARAM system variable is used to control the shapes for loft solids and surfaces. Type : Bitcode Saved in : Drawing Initial value : 7 Range : 0 ~ 15 System Variable Value: 1 : no twist(minimize the twist between cross... Read More
Function Description: The DIVMESHPYRLENGTH system variable is used to set the number of subdivisions along each dimension of the base a mesh pyramid. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the new mesh... Read More
Function Description: The SKYSTATUS system variable is used to determine whether the sky illumination is computed when rendering. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1,2 This system variable has no effect on viewport... Read More
Function Description: The DIMALTD system variable is used to control the number of decimal places in alternate units. Type : Integer Saved in : Drawing Initial value : 2 (Imperial)or 3 (Metric) Read More