Function Description: The GRIPHOT system variable is used to control the color of selected grip. Type : Integer Saved in : Registry Initial value : 12 Range : 1 ~ 255 Read More
System Variables
Function Description: The WINDOWAREACOLOR system variable is used to control the color of transparency selection area when window selecting. Type : Integer Saved in : Registry Initial value : 150 Range : 1 ~ 255 The SELECTIONAREA system variable... Read More
Function Description: The SKETCHINC system variable is used to set the record increment for SKETCH command. Type : Integer Saved in : DrawingInitial value : 0.1000 (Imperial) or 1.0000 (Metric) Read More
Function Description: The VSMIN system variable is used to store the bottom-left on the virtual screen of current viewport.(Read-Only) Type : 3D pointSaved in : Drawing Initial value : Unknown This value is expressed by UCS coordinates. Read More
Function Description: The LOGFILENAME system variable is used to control the path and name of command history log file in current drawing.(Read-Only) Type : Strings Saved in : Drawing Initial value : Unknown Read More
Function Description: The PDSIZE system variable is used to set the display size of point objects. Type : Real Saved in : Drawing Initial value : 0.0000 System Variable Value: 0 : create points at 5 percent of the drawing area height>0 : specify... Read More
Function Description: The OFFSETDIST system variable is used to specify the value of default offset distance. Type : Real Saved in : Not saved Initial value : -1.0000 System Variable Value: < 0 : noffset objects by specifying point≥ 0 : set... Read More
Function Description: The FACETERDEVSURFACE system variable is used to set the similarity level when converting mesh object to solids or surfaces. Type : Real Saved in : User-settings Initial value : 0.001 Users could input an any non-negative... Read More
Function Description: The DIVMESHWEDGESLOPE system variable is used to set the number of subdivisions along the slope between the wedge vertex to base edge. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the new... Read More
Function Description: The SMOOTHMESHGRID system variable is used to set the maximum smoothness of underlay mesh face grid displayed in 3D mesh objects. Type : Integer Saved in : User-settings Initial value : 3 Range : 0,1,2,3,4 System Variable Value:... Read More