Function Description: The DIVMESHBOXWIDTH system variable is used to set the number of subdivisions for the height of a mesh box along the Y axis. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the new mesh box... Read More
System Variables
Function Description: The DBMOD system variable is used to control the modifying state of a drawing.(Read-Only) Type : Integer Saved in : Not savedInitial value : 0 Range : 1,4,8,16,32 System Variable Value: 1 : the object database modified4 : the... Read More
Function Description: The FACETERMESHTYPE system variable is used to set type for new meshes. Type : Integer Saved in : User-settings Initial value : 0 Range : 0,1,2 System Variable Value: 0 : convert objects to optimized mesh objects with fewer... Read More
Function Description: The DIVMESHPYRBASE system variable is used to set the number of subdivisions from the base center to its perimeter of mesh pyramid. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the new mesh... Read More
Function Description: The MESHTYPE system variable is used to specify mesh type created by REVSURF, TABSURF, RULESURF, and EDGESURF commands. Type : IntegerSaved in : Drawing Initial value : 1 Range : 0,1 System Variable Value: 0 : create... Read More
Function Description: The DISTANCE system variable is used to store the distance calculated by DIST command.(Read-Only) Type : Real Saved in : Not saved Initial value : 0.0000 Read More
Function Description: The SHORTCUTMENU system variable is used to control whether the shortcut menus of Default mode, Edit mode, and Command modes are available in drawing area. Type : Integer Saved in : Registry Initial value : 11 Range : 0 ~ 31... Read More
Function Description: The HPBOUND system variable is used to control types of objects created by HATCH and BOUNDARY commands. Type : Integer Saved in : Not saved Initial value : 1 Range : 0,1 System Variable Value: 0 : create regions1 : create... Read More
Function Description: The SMOOTHMESHCONVERT system variable is used to set whether to smooth or face mesh objects that converted to 3D solids or surfaces, as well whether to merge their faces. Type : BitcodeSaved in : User-settings Initial value : 0... Read More
Function Description: The SAVENAME system variable is used to display the recent saved file name and directory path.(Read-Only) Type : Strings Saved in : Not saved Initial value : "" Read More