Function Description: The GTLOCATION system variable is used to control the initial location of the 3 D move, 3D rotate, and 3D scale when selecting objects before starting a command in a viewport with 3D visual style. Type : Integer Saved in :... Read More
System Variables
Function Description: The HPDOUBLE system variable is used to specify double hatch patterns for custom defined patterns. Type : Integer Saved in : Not saved Initial value : 0 Range : 0,1 The double hatch pattern specifies a second set of lines drawn... Read More
Function Description: The TDCREATE system variable is used to store the local time and date when creating a drawing.(Read-Only) Type : Real Saved in : Drawing Initial value : Unknown Read More
Function Description: The LAYERMANAGERSTATE system variable is used to specify whether the layer property manager is on or off.(Read-Only) Type : Integer Saved in : Not saved Initial value : Unknown Range : 0,1 System Variable Value: 0 : off1 : on Read More
Function Description: The DIMTIH system variable is used to control position of dimension text in extension line for all types of dimension except ordinate dimension. Type : Parameter Saved in : Drawing Initial value : On (Imperial) or Off (Metric)... Read More
Function Description: The INSUNITSDEFTARGET system variable is used to set the target drawing unit value when the INSUINTS system variable set to be 0. Type : Integer Saved in : Registry Initial value : 1 Range : 0 ~ 20 System Variable Value: 0 :... Read More
Function Description: The LUPREC system variable is used to set display precious for linear units and coordinates. Type : Integer Saved in : Drawing Initial value : 4Range : 0 ~ 8 No matter how to set the display precious, the value for distance,... Read More
Function Description: The DIMALTTZ system variable is used to control zero suppression for tolerance. Type : Integer Saved in : Drawing Initial value : 0 Range : 0 ~ 15 System Variable Value: 0 : suppress zero feet and zero inch1 : include zero feet... Read More
Function Description: The DISPSILH system variable is used to control the display of 3D solid object profiles in 2D wireframe or 3D wireframe visible styles. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1 System Variable Value: 0 :... Read More
Function Description: The FACETERSMOOTHLEV system variable is used to set the default smooth level for converted mesh objects. Type : Integer Saved in : User-settings Initial value : 1 System Variable Value: -1 : or any negative: please do not smooth... Read More