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Filletedge command

Function Description : This command is used to round and fillet the edges of solid objects. Command Access : Icon : Menu : /Ribbon : /Toolbar:  /Command : FILLETEDGEAlias : / Command Prompts : Select an edge or [Chain/Loop/Radius]: Select an edge... Read More

UCS command

The UCS command is used to set the origin and direction of current UCS. Command Access: Ribbon : View > Ordinate > UCS Menu : Tools > New UCS > WorldCommand : UCSShortcut : right-click on the UCS icon and select one option Command Prompts... Read More

TORUS command

The TORUS command is used to create a torus of 3D solid. Command Access: Ribbon : 3D > Modeling > Box >Torus Menu : Draw> Modeling > Torus Command : TORUS Command Prompts: Specify center point or [3P/2P/Ttr]:Specify radius or [Diameter... Read More

SPLINEDIT command

The SPLINEDIT command is used to edit spline parameters or convert a spline fitted polyline to a spline. Command Access: Ribbon : Home > Modify > SPLINEDIT Menu : Modify > Object > Spline Command : SPLINEDIT Command Prompts: Select spline... Read More

SPHERE command

The SPHERE command is used to create a 3D solid sphere. Command Access: Ribbon : 3D > Modeling >Box > Sphere Menu : Draw > Modeling> Sphere Command : SPHERE Command Prompts: Specify center point or [3p/2P/Ttr]:Specify radius or ... Read More

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