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CHAMFER command

The CHAMFER command is used to create chamfers for selected object. Command Access: Ribbon : Home > Modify > Fillet > Chamfer Menu : Modify > ChamferCommand : CHAMFER Command Prompts: Select first line or [Undo/Polyline/Distance/Angle... Read More

BLIPMODE command

The BLIPMODE command is used to control the display of blips. Command Access: Command : BLIPMODE Command Prompts: Enter new value for BLIPMODE <0>: Function Description: When the BLIPMODE is ON, there is a temporary "+" marker appears at the... Read More

BATTMAN command

The BATTMAN command is used to manage the attribute of specified block. Command Access: Ribbon : Home > Block > Manage AttibutesMenu : Modify > Object > Attribute > Block Attribute ManagerCommand : BATTMAN Function description: The... Read More

ATTEDIT command

The ATTEDIT command is used to change block attribute information. Command Access: Ribbon : Home >Block> Edit Attributes >MultipleMenu : Modify > Object > Attribute> GlobalCommand  : ATTEDIT (display Edit Attribute dialog box), ... Read More

ATTDISP command

The ATTDISP command is used to control whether to display attribute in a graphic drawing. Command Access: Menu : View > Display > Attribute Display > OnCommand : ATTDISP, (or 'attdisp for transparent use) Command Prompts: Enter... Read More

ADCENTER command

The ADCENTER command is used to display the Design Center window. Command Access: Ribbon : View > Palettes > Design CenterMenu : Tools > Palettes > Design Center Command : ADCENTERShortcut : CTRL+2 Function Description: This command could... Read More

3DMESH command

The 3DMESH command is used to create polygonal mesh in any styles. Command Access: Ribbon : 3D > Mesh > 3D MeshMenu : Draw > Modeling > Meshes > 3D MeshCommand : 3DMESH Command Prompts: Enter size of mesh in M direction: Enter size of... Read More

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