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Move or Rotate Objects

Objects can be moved to a different location or rotated to a new orientation.

Move Objects

To move objects at a specified distance or direction from the originals, you can use coordinates, grid snap, object snaps and other tools.

Specify Distance with Two Points

MOVE  an object using the distance and direction specified by a base point followed by a second point.

Specify Distance with Two Points

 

Use a Stretch-Move

If the endpoints of an object are all completely located in the selection window, you can also move objects with STRETCH . If you want to move objects at a specific angle, you have to turn on ORTHOMODE  or polar tracking (POLARMODE). Only the endpoints that lie within the crossing selection will be moved as a result.

Use a Stretch-Move

Use a Stretch-Move specify base point

Rotate Objects

Objects in your drawing can be rotated around a specified base point. You can enter an angle value, drag using the cursor or specify a reference angle to align to an absolute angle, to set the rotation angle.

Rotate an Object by Dragging

You can drag the object around the base point and identify a second point. For greater accuracy you can use Ortho mode, polar tracking or object snaps (OSNAP).

Rotate an Object by Dragging

Rotate an Object to an Absolute Angle

If you want to ROTATE  an object to align it to an absolute angle, you can use the Reference option.

Rotate an Object to an Absolute Angle

Rotate an Object in 3D

You can use ROTATE or ROTATE3D to rotate 3D objects.

ROTATE rotates objects around a specified base point. The axis of rotation passes through the base point and is parallel to the Z axis of the current UCS .

With ROTATE3D, you can specify the axis of rotation using either two points; an object; the X, Y, or Z axis; or the Z direction of the current view.

 

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