The 3DFACE command is used to create three-sided face meshes or four-sided face meshes in three-dimension space. Command Access: Ribbon : 3D >Mesh>3D FaceMenu : Draw > Modeling > Meshes > 3D FaceCommand : 3DFACE Command Prompts:... Read More
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The 3DFACE command is used to create three-sided face meshes or four-sided face meshes in three-dimension space. Command 3DFACE Ribbon : 3D >Mesh>3D Face Menu : Draw > Modeling > Meshes > 3D Face Command Prompts Specify first... Read More
The PFACE command is used to create 3D polyface meshes by each vertex. Command Access: Command : PFACE Command Prompts: Specify location for vertex 1:As vertex.2or specify locationAs vertex.3or specify locationEnter the number of vertex or [Color... Read More
The 3D command is used to create 3D polyface meshes with common geometric shapes. Command Access: Command: 3D Command Prompts: Enter an option[Box/Cone/DIsh/Dome/Mesh/Pyramid/Sphere/Torus/Wedge]: Relative Glossary: Box:Create a 3D box polyface mesh.... Read More
The TABSURF command is used to create meshes by sweeping straight line or curve path along straight line. Command Access: Ribbon : 3D > Mesh > TABSURF Menu : Draw > Modeling > Meshes> Tabulated Mesh Command : TABSURF Command Prompts:... Read More
The REVSURF command is used to create meshes by revolving the outlines around axis Command Access: Ribbon : 3D > Mesh > REVSURFMenu : Draw > Modeling > Meshes > Revolved MeshCommand : REVSURF Command Prompts: Current frame densities:... Read More
Function Description: The FACETERMESHTYPE system variable is used to set type for new meshes. Type : Integer Saved in : User-settings Initial value : 0 Range : 0,1,2 System Variable Value: 0 : convert objects to optimized mesh objects with fewer... Read More
Function Description: The FACETERGRIDRATIO system variable is used to set the maximum width and height ratio for created meshes when converting to mesh solids and surfaces. Type : Real Saved in : User-settings Initial value : 0.0000 Range : 0 ~ 100... Read More
Function Description: The DRAGVS system variable is used to set the display visual style when creating 3D solids, mesh metalfiles, extruded solids, surfaces, and meshes. Type : Strings Saved in : Drawing Initial value : "" Users could specify current... Read More
Function Description: The SMOOTHMESHMAXFACE system variable is used to set the maximum number of faces allowed for mesh objects. Type : Integer Saved in : User-settings Initial value : 1000000 Range : 1 ~ 16000000 The initial value of this system... Read More
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