As the name describes, this function is used to align text. You can select several texts in your drawing to align along X or Y coordinates, or along a line of specific direction. You can access it from: Menu: Text >Text Align Command Entry:... Read More
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The TEXTALIGN command is used to align text. You can select several texts in your drawing to align along X or Y coordinates, or along a line of specific direction. Command Access : Menu : Text >Text Align Command Entry : Textalign For example,... Read More
When you create objects in 3D, Cartesian, cylindrical or spherical coordinates are used to locate points. Enter X.Y.Z coordinates 3D Cartesian coordinates determine a precise location by using three coordinate values: X, Y, and Z. Entering 3D... Read More
The NCOPY command is used to copy objects that contained in an external reference, block, or DGN reference image. Command Access: Command : NCOPY Command Prompts: Select nested objects to copy: Specify base point or [Displacement/Multiple] : Second... Read More
The DIMTEDIT command is used to move and rotate dimension text and reposition dimension line. Command Access: Ribbon : Annotation > Dimension > DIMTEDITMenu : Dimension > Align TextCommand : DIMTEDIT Command Prompts: Select dimension:Specify... Read More
The DIMEDIT command is used to edit dimension text and extension line. Command Access: Ribbon : Annotation > Dimension > Oblique Menu : Dimension > ObliqueCommand : DIMEDIT Command Prompts: Enter type of dimension editing [Home/New/Rotate... Read More
The CHANGE command is used to change the properties of existing objects. Command Access: Command: CHANGE Command Prompts: Select object: Specify change point or [properties]: Function Description: The properties contain location, size, color,... Read More
The 3D command is used to create 3D polyface meshes with common geometric shapes. Command 3D Command Prompts Enter an option [ Box/Cone/DIsh/DOme/Mesh/Pyramid/Sphere/Torus/Wedge ]: Relative Glossary: Box :Create a 3D box polyface mesh... Read More
Function Description: The DIVMESHBOXLENGTH system variable is used to set the number of subdivisions for the length of a mesh box along the X axis. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the new mesh box... Read More
Function Description: The DIVMESHWEDGELENGTH system variable is used to set the number of subdivisions along the length of mesh wedge in X axis. Type : Integer Saved in : User-settings Initial value : 4 This setting could affect the new mesh wedge... Read More
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