Skip to Content

Dynamic Block Parametric Constraints — GstarCAD 2027

Dynamic Block Parametric Constraints

GstarCAD 2027 · Whats New

What's new in GstarCAD 2027 > Dynamic Block Parametric Constraints

Apply constraint parameters to selected objects or convert dimensional constraints into parametric constraints. In the Block Editor, use the BCPARAMETER​ command to apply constraint parameters to an object or between constraint points on objects.

Add the following parametric constraint-related commands:

1、BCPARAMETER

Applies constraint parameters to selected objects, or converts dimensional constraints to parameter constraints.

2、Linear

Creates a horizontal or vertical constraint parameter based on the locations of the extension line origins and the location of the dimension line.

3、Horizontal

Constrains the X distance of a line or between two points on different objects. Valid objects include lines and polyline segments.

4、Vertical

Constrains the Y distance of a line or between two points on different objects. Valid objects include lines and polyline segments.

5、Aligned

Constrains the length of a line or the distance between two lines, a point on an object and a line, or two points on different objects.

6、ANgular

Constrains the angle between two lines or polyline segments. It is similar to an angular dimension.

7、Radius

Creates a radial constraint parameter for a circle, arc, or polyline arc segment.

8、Diameter

Creates a diameter constraint parameter for a circle, arc, or polyline arc segment.

9、Convert

Converts the dimensional constraints to constraint parameters.

10、BCONSTRUCTION

Converts block geometry into construction geometry, which may be hidden or displayed.

11、Block Editor Settings

A new Constraint Status​ feature has been added.

12、Parameters Manager (Block Editor)

In the Block Editor, the Parameter Manager​ displays a consolidated view of all parameters and user-defined properties within the block definition.

Added parametric constraint related system variables:

1、BCONSTATUSMODE

Turns the constraint display status on and off and control the shading of objects based on their constraint level.